Iron, Zombies, and Intrigue: Part 1

RIP Digsby Slappyhoes

Arya Falconsflight, employed by her aunt Sariah Falconsflight (Blood Agent of House Vordon) is told of the troubles in Tyr caused by the iron embargo. She learns of some old iron mines that might not be quite mined out that could, theoretically, but outside of the legal jurisidiction of King Kalak who imposed the iron embargo. While it is almost certain that King Kalak would disagree, nonetheless, Sariah gathers a few “faithful” mercenaries to support Arya and sends an iron mine surveyor (the halfling Digbsy Slappyhoes) to check out the mines and to determine business value.

On the way, the party gets to know each other a little bit. They have to sweet talk their way past some templars who are supposed to be keeping the mine roads shut down.

The party does a little mountain climbing as they approach the Old Iron Mines. They appear to gain the attention of a mighty Sun Drake, but apparently he was more interested in eating a mountain bear (who was, in fact, just interested in eating the party). The drake devours the bear and the party dashes ahead.

The party comes upon the mines which seem to be in a sad state of repair, with the exception of one quite functional explosive trap which scorches a few folks. The party discovers a barricade (breached) and some miner zombies and dire rat zombies, which they quickly dispatch. Obviously somebody was mining here fairly recently…

The party investigates further into the mines until oppressive darkness leads them to realize that something is definitely wrong. Soon more horrifying Black Reaver zombies begin to emerge from the darkness. A mighty leader in particular had a glorious metal sword… embedded in his chest (why bother pulling it out – he’s already dead). Despite the intensity of battle and several comrades being brought to negative HP, the party survived (albeit with not many Daily Powers left intact). Unfortunately, Digsby Slappyhoes perished in the ferocious combat.

A friendly neighborhood Belgoi Hunter informs the party that he wants his sword back and he thanks them for killing the foes that took it from him. Recognizing the weakened state that they were all in, the party gives away the sword to avoid another nasty fight. The Belgoi even throws them some ceramic coin for their trouble and hastily exits before they change their mind.

Tired, battered, the party rests for 5 minutes.



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